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Yes it could, as long as you had the frame by frame set of .png files with transparent backgrounds.
You can do that by stepping through the intro frame by frame, using the ./> key and taking snapshots. Oh - & you'd need to put a totally transparent image in Track 1, with the intr sequence in Track 2.
It's quite a complicated (many steps) process of replacing animation files in one of the standard template folders. This is a trick my dear departed friend CP (Cranston) and I developed a few years back.
e.g. if you have a look in C:\Program Files (x86)\CyberLink\templates\PowerDirector Content Pack Essential\PiPObject\PDR11_PinP_007, you'll find the animation files for the PiP Object called "Countdown" - 180 of them.
By replacing the animation files with different ones, you get a different animation.
Now that PDR can import alpha channel videos, that isn't necessary any more... as long as you have the aplha channel video!
Is it easy to change the color on them?
If the objects have colour, you can use Fix/Enhance > Color Adjustment to modify as you wish. If the objects are white (like the HUD animations I made recently, you can use NewBlue Color Swap, in FX, to swap the white for a different colour.
Unfortunately, if you saved it as a "lower third type of video" (in video format), it would not have a transparent background. PDR cannot produce videos with an alpha channel.
The "lower third" templates on DirectorZone would be either :
PiP Objects/Video Overlays containing a single element - example
Titles or PiP Objects that contain animation files - example
If you can point me to an axample of a PiP Object or Title template on DirectorZone that contains multple elements, I'd be happy to stand corrected.
I'm fairly certain the two options I suggested above are the only ones available. I use the "Insert Project" option most commonly for video intros/outros.
You're right. You can't save a sequence with multiple elements as a PiP Object/Video Overlay template. tomasc wasn't to know that because you didn't state it earlier.
You have two easy options:
Save each element of your sequence a separate PiP Object templates, so they can be dropped into any project.
Save your sequence as a separate project. Pack the project, then it can be inserted in any future project.
Just having a stab at what the issue might be, here...
What recording options were selected? What files do you have on your PC? The answers to these questions may help get closer to resolving your issue.
The reason I ask is that, on the Zoom Q8, you can record in different modes - MOV or MOV+WAV (which generates separate audio files for each mic used). Also, you can choose STEREO AUDIO (which mixes the audio) or MULTI AUDIO (which generates separate audio files). Audio quality options range from 16/24-bit WAV to 64kbps AAC.
I don't have a Zoom Q8. I read that in the manual.
After I bravely asserted that "it could be manually keyframed", I thought I'd better put it to the test.
Bottom line: It can be manually keyframed but it's quite impossible to come up with a decent "Ae-like" result. In fact, the pain I went through doing this was enough to convince me to invest in Ae!
Here's the outcome:
If you're interested, you can download the packed project here. I used a combination of motion tracking and manual keyframing. Oh for a node!
PDR cannot do what Ae does. Where Ae has separate elements with nodes that can be used to track (like the endpoint of the line tracking the subject's head), PDR does not.
You can use motion tracking to have a callout graphic track a subject... but the whole thing would move, not just the endpoint.
It could be manually keyframed, but I don't think you'd have much fun doing it!
The obvious answer to your original question is Blender! Blender is dedicated animation software, so it's probably not fair to expect PDR (which isn't) to be able to do the same/similar sorts of things. So Barry's suggestion of building the animation in Blender & importing that into PDR seems like the way to go.
Title Designer is, by comparison, very basic. Images, for example, can do nothing more than fade in & out... so you can't animate lines & shapes as Blender can. To a point, similar sorts of things can be achieved in PiP Designer with a bit of effort. Blender requires effort too!
Still - you can create "modern" titles in Title Designer, depending on your interpretation of "modern". A while back, I made this title template in PDR. It has the same clean look as some of the examples in that Blender video.
Comments about DirectorZone templates not meeting needs are fair... but then, DirectorZone isn't populated with graphic designers!
Quote:I think I figured out a way to fix it! I removed the border from the words and it seemed to fix it. But actually, when I rendered the original file in Segoe and with black border at a higher quality, the subtitles were far more consistent and high quality.
You're definitely onto something there! The way text with borders is processed by PDR seems to be causing the wonkiness in subtitles. It also occurs, to a lesser extent, in regular titles.
My suggestion about particular fonts was off the mark, but you've narrowed the problem.
Here's a video showing a comparison between subtitles & titles with borders, shadows & plain text...
The YouTube videos you linked are just made with a series of titles one after the other, with each title formatted slightly differently. It would be pointless creating a series of templates for that without knowing exactly what you wanted.
The other words animation video is just that - animation! In PDR, even though you could make slides like that, creating templates would be pointless because each animation is indiviual & appropriate only to that word. Making something like that "without a creative bone in your body" would be a bit challenging!
Quote:I want some examples of templates that have words. Maybe some something that has the same word popping up all over the place or something that several different words pop up all over the place.
That's a different thing than anything in the videos you linked.
Way back in (about) PDR9, I made this little example of kinetic typography. Doing that's a bit simpler in PDR16 because you can have multiple text tracks in one title.
Why not post a screen shot of the kind of thing you'd like to do?
I've noticed that too, though it's never looked so bad I had to ditch it. It seems to be more noticeable with particular letters... & even particular fonts.
You used the default "Segoe" font, yes?
I wondered whether the same thing woud occur if I used titles instead... and it did. This was using "Segoe Semibold" font.
Here's a comparison between using Subtitles & Titles (with Segoe Semibold):
When I switched the font to Calibri, it wasn't nearly as noticeable. It's just a case of finding the sweet-spot font.
I guess the details that need investigating are included in that PDF. Unfortunately, it wasn't attached so noone here knows the details.
The issue you seem to be having is not related to the latest patch update (2524). Downloading & installing DZ effects works fine here, running that build.
There's a PiP Object template attached. What happens when you download & double click the .dzp file? Does it install correctly?
If you attach that PDF, you'll probably get more help.
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