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Quote There may be a desired benefit to having a nvidia graphics card like the gtx 2060 or 3060 minimum as video and audio denoise tools, fx tools can utilize them to speed up processing and rendering.

The Ryzen 7 cpu can have integrated graphics that can speed up some of the fx tools and in rendering but not have the other speedup features requiring a nvidia gpu.

Many users claim a 3 to 8x reduction in production time with a nvidia gpu. Look for a laptop with the desired Ryzen cpu but with a high end nvidia gpu.


Interesting! I have recently started looking at a whole new stand alone system since GPUs are starting to come back down finally. I will concentrate most of my "extra" money for the CPU since I would prefer to have more flexibility in real time editing vs reduce the time it takes to produce. So in a perfect world you suggest the best Ryzen CPU I can afford along with an Nvidia GPU? Appreciate your help!
Hey Optodata! Just checking back with you to see if you saw my uploads and might can shed some light on why my new system is so much slower than my old one. I was able to transfer the files back to the older slower computer and finish my project. Was just hoping there was a simple fix for the new one. I uploaded the dxdiag as you suggested.

Quote At some point you must have clicked OK on a pop-up message about pre-rendering your timeline content.

You can avoid this in the future by keeping the timeline preview resolution at Full HD or lower (do not select Ultra HD), and you can clear the current setting by unchecking this option:

Quote

The stabilize is more than likely the source of the long encode times. You have made the already large CPU challenge of stabilize rather inefficient. You didn’t include your whole edit timeline but it looks as if you are controlling what’s displayed with opacity. As such, all x tracks and full-time duration needs to be stabilized even though you only are displaying effectively one track at a time. From the scrubber position, it does not appear that you have any PIP’s.

Jeff


Thanks for the insight Jeff. I agree the stabilize will slow it down for sure. The problem has to be this new computer setup I believe. Hopefully the DxDiag info will help Optodata give me a few pointers. These are the exact same cameras that I have been editing on my other computer with the exact same processor (Different GPU and only 16gb memory on the new computer) and it would do it in 15 minutes. If I have to go back to the old computer I can but was just hoping the new computer would be able to also run PD. I also upscale videos with Topaz Video Enhance so this new computer could help with that. It is significantly faster handling that so I just figured it would be faster with PD as well.
Quote

What Fix / Enhance features did you apply, the black little i at the clip start. Move the mouse over it, stabilize by chance?

Jeff


Oh good eye! Although I have the full suite of programs I don't usually use them. All of the 4 Zoom cameras are stationary so it is usually just color correcting inside PD. (Sharpening, exposure, vibrancy etc) A few of the handhelds do have about 30% stabilization on them.
Quote There is zero relationship between preview resolution and producing quality. They are 100% independent of the other.

It sounds like you're using preview resolution exactly in the right way, so no need to learn anything on that front

2 hours for a 4 minute clip implies a gawdawful amount of computation needed to to produce it. Can you list the kinds of edits you've made, and maybe share a screenshot of your timeline when the producing's done?


It is finished and now appears to have a few flashes in the finished video. Just flashes to a black screen but it happens so fast it almost looks like a camera flash. That isn't normal so something else is going on for sure. I have attached the DxDiag and snip of my timeline as requested. I copied all of the files to a jumpdrive and tried to finish the video on my old computer but since it is still at PD19 it wouldn't let me finish a product started on PD20.

I can't imagine my timeline is very complex other than the multiple 4K streams. Just a title and a logo with a few fades at the beginning and end. I suspect it is somehow my setup as this is a new to me used computer. If it helps I am copying the unlisted Youtube link to the video I am trying to finish as well. I have made probably 50 videos with PD so it isn't exactly my first rodeo but I am stumped at the moment. Always appreciate the time and expertise you give us here sir.

https://www.youtube.com/watch?v=IP1G55myfjE
Quote Have you set the timeline preview resolution to Full HD?


You may also want to close PD then reopen it without a project (or create a new project if it's set to always reopen the previous project). Clear all the temporary files (Preferences | General | Manually Delete | Select All | Delete Selected Files | OK). Close PD then repopen your project an see how it behaves.

I don't think the producing behavior is related. How quickly PD produces each section of the timeline is completely dependent on the specific types of edits you've made there.

You can check the Enable preview during production box at the lower left of the Produce page and see where the slowdowns are happening. That should show you which kinds of edits require more processing than others. Transistions, color replacement, certain FX and anything using AI will always take more processing.

If your project is very simple with only trims and a few titles then you may need to update your video driver. Please see the Read Me Before Posting guide to run the DxDiag test and share the results here.


OK I believe I have my latest project almost produced. (It is taking almost 2 hours for a 4 minute clip so as soon as it is finished I have new projects to start so I will close it all down and start from scratch. Just so I understand correctly what is the relation of the timeline preview resolution to producing? I have to run the timeline at HD Preview Resolution most times during editing because I have 7 Ultra HD streams to avoid lag. I then create my thumbnail in PD by getting the title and video snapshot together which means at the end I usually change the preview to Ultra HD and take a snapshot. Then I immediately change it back to HD Preview. But just want to understand how the preview resolution has an effect on producing. I am not too old to learn something new everyday sir. I will reply back with the DxDiag test as soon as it is finished producing.
Quote At some point you must have clicked OK on a pop-up message about pre-rendering your timeline content.

You can avoid this in the future by keeping the timeline preview resolution at Full HD or lower (do not select Ultra HD), and you can clear the current setting by unchecking this option:



It appears it is back! I went in and checked and the option you mentioned is not checked. I have noticed something else that is odd. When I click produce the 4:11 clip jumps really fast initially and goes to 2% and then the time indicator is very sporatic. Meaning it seems to update in sporatic bursts. It will run about 6 frames and then pause and then run 4 frames and then ... CPU is only running at 15% and my GPU is 2%. (NVIDIA GeForce GTX 1070 TI) I have shut down and rebooted. I am back to taking several hours to produce a 4 minute video. I can open a ticket with Cyberlink if you think that is best. I just know the response time from them isn't the greatest and was hoping this might be something common like the last error I made by checking the popup.
Quote At some point you must have clicked OK on a pop-up message about pre-rendering your timeline content.

You can avoid this in the future by keeping the timeline preview resolution at Full HD or lower (do not select Ultra HD), and you can clear the current setting by unchecking this option:



You are exactly right as always as I did check that popup by mistake. I wasn't sure if the popup was the problem becuase I didn't see any preview while the file was producing but didn't know how to fix it. I have made the changes you suggested and it appears to have solved the problem. So very thankful sir.
I have a couple of editing computers that I switch back and forth with so I decided to upgrade to PD 20 with my 365 subscription. When I go to produce a file I am now seeing a pop up at the bottom right that says rendering and gives a percentage of completion status bar. I have tried all of the settings I know but it is making it crawl. THe current 4 minute and 11 second clip is taking 5 or 6 hours to produce when before it would take 10 minutes at most depending on how complicated the project.

Is there a setting I have off maybe? I do not watch it real time while it is producing.

Just hoping it is a common problem and someone can tell me something silly I have done.

As soon as this project is finished I will jump back to my old computer and use it but it is slightly slower than the newer model I am having these issues with.

Thanks as always to anyone who can assist. I have fought with this for a week trying everything I can think of.
Quote Shadow files will always be created in a subfolder of wherever you've specified the export folder to be. To change the location for all of these items, go to the Preferences | File tab.

You may want to close and reopen PD and also turn off, then re-enable shadow files to ensure that they're all stored in the new l
ocation.


It is so odd becuase I haven't changed any settings and they started uploading to my C drive about 2 weeks ago which I just try to leave for my system files. I have not changed my export settings in years. But when I looked back now the files I loaded today are back to my Z drive which is the same as my export.

It is not related to upgrading to PD 20 because I haven't done that yet. I usually give them a few weeks to get the bugs out before I upgrade in 365.

Thanks as always Optodata.
I am using shadow files to try to ease the burden on my CPU while editing multiple 4k streams. Is there a way to specify the file folder the shadow files are stored in? I can see where they are currently on my C drive by going and looking to manually delete them but I prefer for them to be on a different drive for speed and drive capacity issues.


That was a perfect explanation and it was there right in front of my face all along. Thanks so much for the help.

I will start experimenting with it now. Anxious to see if it might replace me having to go to Colordirector to accomplish tracking and masking.
Quote


Select image or video on the timeline
Button; Tools / Mask Designer,
Button; Creat a custon painted...


Thanks for the jackrabbit fast response. Unfortunately my mask designer page looks just the same. Are you aware if there is a version number inside the Powerdirector program so I can see if I have the latest update? The application manager shows 6/30/2021 and says everything is up to date. I'm just stumped. My PD works fine it seems other than I don't have the new brush mask toy to play with.
Do we get to the brush mask designer through tools and then mask designer? I just updated my 365 and was excited to try it out but can't seem to find it. My mask designer screen is still the same.
Quote

That's correct, as long as you're producing to the proper format and have a high enough bitrate.

An easy way to do that is to place a 4K clip on the timeline then go to the Produce page and click on Profile Analyzer. You should be presented with a Best Matched Format and possibly also an Intelligent SVRT profile. If you produce your edited 4K to that profile, PD should be able to produce your final project using SVRT which does not require re-rendering for most sections.

With a mix of 4K and HD clips in the project, SVRT may not be available or it may actually be slower than hardware producing if large sections need to be rerendered. That's because SVRT will use the CPU for all required rendering which is usually slower than using the GPU. You may want to experiment with a mix of clips to find the best producing option.

In any case, the I think you should plan ahead and find the optimized output profiles now. Then you can (pre)produce the individual clips knowing that your final project will be easier to edit and faster to produce at full quality 👍


Incredible. Thank you sir. I have another concert to film in 3 weeks so I will get this figured out and be much better prepared.
Quote You're working your system hard with all those 4K clips, and unfortunately I don't have a magic wand to make everything run 10x faster

Like Jeff said, you're not really limited by drive transfer speed unless you'd converted all your clips to an intermediate codec like MagicYUV. While that would let you edit the full resolution clips with ease, your storage requirements would go up by at least 10x and you would have to worry about having too many streams at once due to the very high bitrate.

The only hardware change I'd suggest looking into is a motherboard and more powerful CPU. Your Ryzen 7 2700X has a good Passmark score of 17.6k, but something like the Ryzen 9 5950X has double the number of cores and is 2.6x faster. That's also the cheapest high-end CPU by far and that would make the biggest difference in editing (and possibly producing, depending on the specific kinds of edits/corrections you're making).

The only other changes you can make are to workflow.

Like you just saw by breaking up a video into two sections, you may find it quicker and easier overall to work with one track at a time, even before you worry about which sections will actually be in your final video.

If you have lots of processing just to get the clips visually in tune, make those changes to the entire clip/set of clips from a single camera in a separate project then produce them all at once (maybe overnight) using Batch Produce.

While that will take a significant amout of time upfront, you'll end up with clean new clips ready to put into your master project and you won't have to deal with anywhere near the sluggishness brought on by PD having to render all the timeline edits in real time while you preview and edit.

Depending on your project, you might be able to skip using shadow files entirely and still preview them at Full HD resolution. That's my minimum requirement and I'll switch to non-real time mode if I need to see everything in one section clearly.


So very very helpful as always! I have never tried to batch produce and it looks like SharperTurtle has a few tutorials on that so I will research. So in your opinion if I am working on a full concert and I batch produce the clips at the beginning of the editing process I will not see a significant reduction in video quality if I then use the newly produced files to edit with? I should have posted here years ago before I learned bad workflow habits. Always refreshing to get real solutions here sir. Thank you
Quote

Assuming 10 simultaneous source streams of like 60Mb/sec it will make no editing or producing improvements if source video uses a compressed video codec like H.264.

Jeff


Thanks for the input! I did run another test and if I break it up into two parts and produce them separately I can combine them later into one and the GPU runs at almost 100% and the CPU runs at about 20% and it produces much faster.
I am increasingly upgrading my video cameras but with the current GPU supply shortage I am trying to make due with my current PC. I have the following setup:

AMD Ryzen 7 2700X Eight-Core Processor 3700 MHZ
32 Gigs of Ram
B450 Tomahawk (MS-7C02) board
Multiple SSDs including a 1gb Sabrent M.2 Rocket and a couple of Samsung 1TB SSD 860 drives
Radeon RX 570 GPU

I film concerts and can have up to 10 4K video cameras running but usually cull that down to about 6 during the editing process. So I am getting lag during the editing process and lately as I use more effects and layer in lots of cameras my 45 minute videos can take all night to produce. It has gotten to the point that almost every night I just produce whatever I have finished becuase it takes so long.

I do usually try to finish my projects one at a time so my workflow is to load all the camera and audio footage to the M.2 Rocket and just work from that. (My PD software is not housed on that drive) WHen I look at the task manager the CPU is hit 100% a lot and the GPU is usually around 20%. My disk drive never shows more than 2 or 3 percent so it seems the disk isn't the bottleneck. But I was wondering if I split the videos up on a couple different SSD drives would that matter? I have one UHD camera (3840X2160 4K) and I have noticed if I disable that on the timeline it seems to help. I have shadow files turned on and I always use almost the lowest preview resolution as possible. This does sometimes make it difficult for me to determine the best footage I have available as it makes everything look like VHS footage from the 80's during preview. I have updated the drivers as well.

My current project is 429GB of footage but as I upgrade the UHD cameras that number will climb.

Any suggestions would be helpful. I could try to upgrade pieces if you think that would help.

Thanks! Maybe Optodata has a magic wand he could wave at me? lol

I am a huge PD fan and don't want to entertain any other software at this time.
I am glad to see this question as I also think it is crazy that it works that way. For me I just usually glance at time where I need to make the edit and then hit stop. I then enter the time and hit enter which takes me right back where I started from and then I can add my keyframes. It's extra keystrokes but until they fix it this is the easiest "workaround" I have found. Thanks for taking the time to ask. In my several years experience here I have found that Optodata really knows his stuff!
Quote Here is a little issue I encountered when using the mask designer. It probably stems from a misunderstanding on my part.

Editing masks in the mask designer, adding keyframes, etc. works great.

Now when I click on the play button to get a preview, all mask editing controls are greyed out and the mask points are not visible anymore. That is fine, but when I now pause the video again, everything is still greyed out, and I cannot edit the masks or select or modify keyframes.

I figured out two ways to be able to resume editing:

  1. Press the stop button. However, doing this, the video goes to the beginning and I have lost the place I wanted to edit.

  2. Click the full screen button (or press F) and then press the escape key to close the full screen preview. However, this takes a bit of time and is unlikely to be the preferred way to do this.



What am I missing?
Quote Your question isn't really related to this topic, but briefly your CPU seems fine.

I don't have any experience with AMD GPUs so I don't have any idea of whether you'd benefit from a new card or not. I do know that typically, the CPU is responsible for most of the workload when editing, so using shadow files when you have 6 concurrent 4K videos on the timeline is pretty much required. A new GPU would likely only make a difference when producing.

Another option would be to convert your clips into a lossless, unencoded format like MagicYUV which can be read and displayed much quicker than encoded clips can. The main downside is that the file sizes can easily be 10-15x larger, but your NVMe drive will easily be able to handle all that data, even six 4K streams at once (possibly even in Full HD preview resolution).

You may find this thread useful: https://forum.cyberlink.com/forum/posts/list/79660.page


Great advice sir as always. I haven't had much luck with shadow files and see some say turn them on and some say turn them off. I will turn them on and give that a try again. I was hoping it was a hardware issue as that would be a simple fix but if shadow files help that is much cheaper and easier.
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