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Hi, you didn't say what aspect ratio your input footage is in or what aspect ratio you desire in your output video. As far as I am aware, PowerDirector only supports 16:9 and 4:3. "Video Cropper" used after production with PowerDirector might be a solution…
I didn't really go through the process but I observed that the thumbnails of PiP templates available all change aspect ratio on changing the setting I mentioned…
Hi there,

Make sure the little icon, second from the right in the row of buttons at the very top left, which says Set Project Aspect Ratio on rollover, is set to 16:9 (your desired aspect ratio) just before you open the Paint Designer…

Jirka
Well,

(2) Video and audio clips are definitely unlinked from each other in your picture. I am not sure what you wanted to achieve but you can apply transitions between clips in several different ways.

I think you wanted to use the Constant Gain transition effect. You need to apply it by dragging to the desired location; in principle, you can put it at the end of the leading clip or at the beginning of the trailing clip or split it at their border. Only the last of the three positions fades in and out the video clips; the other two positions only affect the audio.

(3) You did provide a picture for the transation problem. Perhaps you could the same for this one.
(2) This is strange because your picture shows video and audio clips unlinked from each other. I think they must have been unlinked before applying the transitions. You should check that.

You can probably 'fix' the condition shown in the picture by selecting all the affected clips in either video or audio track and move the selected clips all at a time to get aligned with the clips in the other track.

(3) Not sure what exactly you mean but it might be just a matter of toggling between 'Clip' and 'Movie' timeline modes by clicking on the corresponding buttons just below the preview window on the left.

(4) I gave up using the YouTube upload feature in PowerDirector a long time ago. I now always produce to a local file which I then upload through the YouTube web interface in a web browser…
Hi,

(1) There's a tiny clip at 7:49 that is the actual end of the 'movie'. The black screen is the empty space before that…

Jirka
Thanks for your additional input, Jeff. It's good to know that although I don't find it a problem for myself at the moment. On the other hand, as a non-gamer, I am unlikely to appreciate any possible benefits of the new Nvidia driver. Perhaps good old 'if it ain't broken, don't fix it' applies…

Jirka
Jeff must be right. The reason I didn't fully realize or remembered that is that for me the production time is about the same with or without hardware accelaration but yes, it is disabled. I didn't think it had been caused by the new driver because I only upgraded PowerDirector from version 11 to 12 recently but it makes sense to me now…
Hi Kyle,

I have recently installed the GeForce 344.11 driver and everything seems to work fine. I only couldn't update from within GeForce Experience; I had to download the installation file. I don't know if a specific configuration could behave differenty but there are different files for different platforms. I downloaded mine from here: http://drivers.softpedia.com/get/GRAPHICS-BOARD/NVIDIA/

I see a 344.16 driver (presumably newer) for the newer versions of Microsoft Windows. I'm still on 32-bit XP with PowerDirector...
Hi Olivia,

I don't think that PowerDirector freezing at times is caused by your hardware configuration. It's most likely attributable to software compatibility issues. That's a very complex topic. Some of the basic precautions include updating all device drivers and closing as many other applications as possible before running PowerDirector…

Good luck!

Jirka
I use PowerDirector on a 32-bit system, basically half the power. I also do relatively simple projects and feel no real restrictions. PowerDirector has also been much more stable on my machine since about mid-year update of version 11. Things, such as shadow file generation and output file production, are just slow. In my past experience, you only need more power with a big number of video tracks…
The configuration is sufficient for small to medium complexity projects, in my humble opinion…
I think there were some good hints and links on the older PowerDirector versions' fora. Anyway, you may want to checkout this: https://vimeo.com/musicstore

I've also used classical music generated with Linux MultiMedia Studio and midi files from www.classicalarchives.com
Multitude of options out there! Irrespective of the video editing software, you might want to check out this source of long-term collective expertise for (not only) hardware recommendations: http://www.videoguys.com (http://www.videoguys.com/Guide/C/DIY+Systems/Videoguys+DIY+10+++Our+wait+for+Thunderbolt+is+over/0x86959ff2ee4098c3eef68b2070f368dd.aspx)…
I complicated it in my post.

You are right about the pitch. PowerDirector seems to keep it unchanged in audio clips with changed length. This is actually a nice feature.

And you're also right that unlinking video and audio is not
necessary as long as the multiplier doesn't exceed 2.

However, you'd have to adjust the audio outside PowerDirector at higher speed increases. WaveEditor can only increase the speed by 2 again. AudioDirector's highest multiplicator is 10 and there it is about the pitch compensation: it explicitely warns you that the pitch is only maintained at a multiplier up to 2. Increasing speed of audio produced with already increased speed but preserved pitch should work around the limit but probably doesn't make much practical sense, right?
Hi there,

Try 'unlinking' video and audio if they're together (right-click menu) and the audo has its own Power Tools (when selected) where you can change the Audio Speed; however only twofold.

You could obviously achieve a higher increase in speed using a stand-alone audio editing application, such as Audacity for free. One way or another, needless to say, the audio's pitch is bound to change as well, so the limitation of a twofold change appears quite reasonable for most projects to me...
It doesn't normally matter whether you white-balance before or after shooting.

I understand white balance alone doesn't help David make footage from the two cameras look the same or similar colorwise. This should be caused by different gamuts, or different RGB wavelengths. Different white balance is of course much more likely the issue.

It might therefore be useful to actually see examples of the two pictures to see and avoid being too theoretical.

I realize now I wasn't right using the word 'sensitivity' in my first post on this thread becauase different RGB sensitivities alone translate into different white balance, not different gamuts...
To automate this process you would probably need a shot of the same area containing suitable color distribution by the different cameras. Ideally, that's how you should proceed manually anyway.

Adjusting the basic colors, RGB, as a feature in PowerDirector would work better for this kind of thing; it would be more straightforward.

As a simplification, you may want to adjust the color of complexion (large facial detail if possible) to make it look natural and to match. You might need to do so for both cameras...
In my opinion, you should be able to achieve chromatic equalization using the White Balance tool. The two sliders (Color Temperature and Tint) should effectively do the same job as changing red, green, and blue sensitivity. However, I am afraid you need to take an experimental approach, which may be a tedious job indeed.
Just a bit of web search reveals that the feature which is supposed to make the amplitudes alike is called dynamic range compression. This is available in good old free audio editor Audacity. I've never tried it though...
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