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There's nothing odd about it, GeForce Experience uses the same encoder engine (Nvidia NVENC) for its shadow play streaming service. What's odd is that I've used other software, even the free OBS which utilize the same technology w/o crashing. Like I had said earlier, Cyberlink needs to address this issue in PD14, instead of blaming and telling people to uninstall GeForce Experience.
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Uninstalled GeForce Experience seems to have helped with the crash. Still, Cyberlink should be the party responsible for detecting the shadow play engine (as it's the software trying to gain access to a resource that's currently not available) and address the issue on their end, maybe a prompt for the user would be nice, I literally wasted many hours on this.
Blaming nVidia is not the responsible way.
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