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That feature is not available for members that are ranked as "Newbie" because of spam accounts using the available profile fields for spam links. You need to attain a ranking of "Member" which is 50 posts to gain access to these fields in your "My Profile".

Jeff


Roger that (there's message #13 )
How do I change my signature in this forum? Can't find it anywhere... (not obvious in My Profile)
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I usually leave HT on as you do get some performance benefit. It's just when looking at CPU utilization with Windows utilities, keep in mind that load % is calculated over the physical and HT processors. So, for processes that can't utilize HT effectively, the highest CPU load one will see is ~50%.

Jeff


Thanks Jeff

For interest, I did 2 experiments, and decided it varies massively depending on what you're doing;


  • did a speed test with the same project - 6:03 render time with HT off, 6:34 render time with HT on (HT slows it down in this case)

  • turned HT back on again, and looked at what the CPU did during an upscale (HD rendered in 4K). 100% across 32 threads....



randomness.
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Not from PD when doing any form of image enhancing which you state for your timeline.

You CPU numbers kind of artificially low as PD does not do Hyperthreading well, so you had 20-50% on 32 or really ~40-100% on the physical 16 cores. HT benefit with PD is usually fairly small, on the order of 5-10% encode speedup or so.

Jeff


Thanks Jeff - you are absolutely right. I turned HT off and we have 90-100% CPU Utilisation. Grand!
Hello all,

I have been using PowerDirector for about 13 years now (I'm a hobbiest videographer and PC builder) and now on PD17. I recently built a ridiculous rig (Skylake X 7960X 32 thread, OC'ed to 4.5Ghz all core, 32GB Trident Z Royal, GTX 1080, Samsung 970 Pro). I am OCD with my PC building and driver maintainence, and have seen this thing do 100% using all 32GB of ram at times on monster compression jobs. I have no system bottlenecks.

I've seen some posts on the internet about PD being optimised for low-end market PCs. Is this true with why I rarely see my hardware being hit at all now during PD rendering? CPU often sits at 20%, (very sometimes 50% depending on the job) and similar with the GTX.

I'm currently doing a very heavy long render including video speedup, image enhancing, titles, music, overlays, the lot (1920x1080 50p 28Mbit/s). As attached image, CPU is at 9%, Memory at 8.3GB (25%), Disk at 3%, GPU at 50% (Encode 2%, Decode 50%).

Should I be expecting more? Or is it upgrade to Adobe Premier time?

Any pointers?

Cheers guys
Mark
Cheers Dafydd. Much appreciated
yep, or if anyone buys/builds a new PC and wants to use their not-so-much-out-of-date version of PD
additional.... just tried the 331.93 beta drivers with the same result
Same here. Same problem as when nvidia moved from 2xx drivers to 3xx drivers last year. Only now I'm experiencing the rendering issues with PD11 instead of PD9. Cyberlink, please please please make the effort to patch the older versions of PD. We can't afford to keep on upgrading to slightly different increments of PD every time something breaks!

Cheers in advance
this is exactly the same problem that occurred with PD 8,9,10 and 11 when nVidia moved from 2xx drivers to 3xx drivers. Its an incompatibility with CUDA or something. I have just experienced the infamous "rendering" issue by installing 331.82 over 314.07 in PD 11.

Its up to Cyberlink to make a patch that works again with the latest nVidia drivers. They never made one for PD9 so I had to upgrade to PD11 and patch that (cunning cyberlink, very cunning). Microsoft or Nvidia won't do anything about it (based on previous experiences last year).

The only way to cure it is to rollback the nvidia driver until Cyberlink sort it. IF they sort it.
Yeah its a shame, PD is actually a really good budget alternative to Sony Vegas. I guess you get what you pay for these days! Come on Cyberlink - pull yer finger out!
Dear Cyberlink - noticed you've released a patch for the later versions of PD to counteract the rendering incompatabilities between the nVidia 30x.xx drivers and PD, but have you plans to make a patch for PD 9?

Regards
Mark
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