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Hi,
I have tested this in a similar way.
5 days ago I noted the following, on my system with 650 titles, 573 effects, 1069 PiP objects and 190 particles it takes about 45 secs before PDR "normalises".
Today, it took the same with, or without, ethernet connection.
So, if there is no external download required, and only internal local loading, and taking into account the comments of others on widely different "loading" times, the duration of loading would probably be more dependent on system spec and performance than anything else?
Cheers
PowerDirector Moderator
Well, IMHO - that is a yes and a no.
Yes to the duration of sluggishness being system dependent. It will be less slow for higher performing systems.
No to the sluggishness being wholly dependent upon the system. Unsure if you are implying that or not?
Benchmark standards within IT would gasp, choke and faint at a 45 second delay before software is usable by a front end user.
As
optodata mentioned earlier, their system has a better GPU than my own and their system is also slow. For whatever reason, the PiPs, their metadata and their thumbnails are cold-loading each time upon the startup of PD. I just confirmed the same cold-load behavior exists with Transitions, fX, Particles, but as there are less of them than PiPs - perhaps their load time isn't as noticable. This did not appear to be happening in earlier versions. If it was, the load was noticably quicker.
This PiP issue is one of a few performance issues I've noticed - the others being a lag with the right-click menu, and severe lag in clicking upon PiPs in the timeline to have them activate. The PiP Editor also takes much longer to load. And the timeline can flake out. I've had two audio clips on the timeline completely lose their reference file. (I might own up on the last one as a bizarre user error though - that was a tough edit.)
From Jan until around the March timeframe, I did not have these issues. I'm in this software almost daily. The performance has gotten to the point where I'm frustrated using this software - which is why I am came here to this forum seeking wisdom from the greater community. (And I have received it - I now know I'm not alone in this issue, and I should update my iGPU driver. Thanks
optodata!)
ETA:
Response Time Limits <-- This URL is a 2010 update from a 1993 article - still lists the same timings - which are based on 40 year old research done by human factors engineers. These timings apply to web-based applications as well as client-based applications. Web-based performance was an issue in the past because users expected (demanded, really) the instantaneous behavior they saw in thick client applications. (Yeah, I had to add this - cuz that's just how I roll.)
This message was edited 1 time. Last update was at May 22. 2022 15:39