Ken,
Thanks for the comment about the video.
What follows is going to sound like a lecture, but it is in no way intended to be a lecture. I worked in adult education for about for about ten years, so when I write it sometimes sound like the classroom.
Every job we do, video editing included, is a compilation of smaller jobs. The construction industry is a good example as it mimics producing video very well. Most projects, if not all, start with a vision of the final product. After approval of the final design, the architect(s) (thats us) divide the project into different sections depending on the work to be carried out. This layout is given to the general contractors (thats us again) to determine the actual steps needed to attain the final result. The general contractor, keeping in mind the resources available to him/her, structures the work flow based on what resources are available. Each aspect of the job is then passed to the foreman (guess who - us) who directs the individual segments of the job. Each segment is completed before the next begins. We don't want a problem in phase one to show up in a later phase. That would force us to go back to the start. And the story goes on.
The whole point above is to demonstrate why a lot of us here use the modular process of making several small projects, based on the complexity of the final project. If changes are required to a small section of the project, we need only go back to that particular segment and make the changes, rather than recompile the whole project again.
Many do not realize that we use this procedure every day in their lives. We see a job to be done, we decide the steps required, and then perform the steps. Our thought process actually starts at the finish and works back to the beginning, then the physical process takes over starting at the beginning and working toward the finish. I use this method in every project.
Hope I didn't bore anyone to death.
Hal
OS - Win11 Pro, Alienware R13, CPU - Intel Core I7-12700KF 12 CPUs), 16g DDR5 4400 RAM, Video - Geeforce RTX 3080ti 12g, PD11 & PD365
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