Announcement: Our new CyberLink Feedback Forum has arrived! Please transfer to our new forum to provide your feedback or to start a new discussion. The content on this CyberLink Community forum is now read only, but will continue to be available as a user resource. Thanks!
CyberLink Community Forum
where the experts meet
| Advanced Search >
Quote: Comfortable?


Yes, I'm making a music video of one video game. Yet it's impossible to do it with PowerDirector, I keep getting odd audio issues. I've opened thread days ago, I haven't been given a solution to the issue or how to work it around. I've been told "it's just the way PD works". So I prefer just continue with the editor I'm familiar with.

Quote: If you select a video format matching your project video (from a camera for example), such as mts/AVCHD or Mpeg4 and the right profile template or use Intelligent SVRT to select the template


It's .avi large uncompressed game footage files. I can't just open PD project with another video editor software. So I have to render what I've done, then import that rendered file into another video editor and continue with the editing or else I would have to start over. More you re-render, more the video quality is being ruined. It is highly noticeable in high quality games. That's why I asked for a way to render this project without compressing it at all, or make as minimal compression as possible.

Edit: Though I read now that I could try use .MOV - Custom - RAW Codec Type. Going to try it out later.
I'm not really comfortable with PowerDirector for my current project, but it is already 50% complete. I've decided that I'll continue editing with my previous editing software. With what format should I render what I've done so far so I can continue editing it with other video editor?

File size doesn't matter, I need to keep 100% quality to avoid any visible signs of re-rendering.
I guess there is no fix or shortcut method to avoid my issue... When I said that it doesn't really bother me during the editing stage, it seems I said it loosely. It is extremely frustrating.

Losing motivation completely when you have to work with this kind of issue -_-
I understand it may be a bit hard to see the issue when you are not familiar with the way the song is meant to be played. It's not meant to be a "click"ing sound, more like music file keeps receiving odd effects. I'll try to point out examples from the video.

0:04 - When the video switches to 2 Jeeps driving you can hear that sound has become slightly louder with some effect of "echo".
0:15 - Straight after the Helicopter scene audio got affected again.
0:16 - 0:21 Is a perfect example of my issue. Every single time video shows a new area something in the audio keep changing. That is not meant to happen on original music file.

My PD10 is up-to-date (2231 Build). I know what are you referring to, Nvidia had a serious issue that I indeed also had in the past. It was impossible to preview any videos.

Unfortunately the issue now is in sound and not video. Music file stands as a foundation for me. I experiment with different clips, which ones fit and which don't. I don't really care that sound gets screwed up during a preview at Editing Stage, I can deal with it. But final rendered video also gets these audio spikes

Sorry, but I couldn't really understand what did you advice me to do? Here's how my timeline looks. Are you telling me to drag the music file into timeline audio track and overwrite the old one with it? Or are you telling me to make splits somewhere in the audio?



Here, I uploaded 30secs video to show you exactly what's happening. You can hear that something is changing in sound every time a new clip starts playing.
For now I'll just keep on making the video, hopefully someone has a solution. If not, then I'll guess there will be no choice but to render the final video, and then re-render it again with the same song since PD will no longer know where clips start and end. Re-rendering will be the last resort of course due to quality concerns.

[youtube]http://www.youtube.com/watch?v=cM7qyQRYuCM[/youtube]
I'm making a music video of one game. I want the visual footage to match the music beat so a lot of short clips at around 2-5 seconds each are being used. Shortly after I started I've noticed an odd issue with music.

Music keeps "spiking" so to speak. Every time clip ends and next one starts(areas where usually transitions can be placed) you can hear that something spiked in the background music. Either music becomes a bit louder, or a bit quieter, either tone or music quality changed, sometimes it makes an echo as if I use the same audio file at the same time in multiple tracks. It sounds like every time there's a transition between clips, there's a different equalizer setting in the music file.

I use only 2 tracks. 1st one for visual clips, this track is muted. 2nd one is .mp3 audio file which in un-edited. Any ideas how to fix this?

P.S. any ideas how to undo the "Render Preview"(Green Line)? This issue started after I've rendered a preview in my timeline, now there's a green line over my clips and I always getting this issue.
I'd like to make one video in a video game, and I need a slow motion moment in it, then upload it on YouTube. The problem is I don't quite understand how does the slow motion effect works. So I can't imagine in my head the proper way of recording it.

Do I have to record a footage in 60 FPS or even more then apply the slow motion effect and render it in 30 FPS since YouTube will accept and downgrade every video to 30 FPS either way.

Or I'm just ruining my video quality by recording it in 60 FPS then forcing PowerDirector to re-render it in 30 FPS, so I should record in 30 FPS the original footage?

Sorry if question is confused, that's the best way I could have describe it.
Thanks a lot bolda!
I have bunch of videos that play at the same time at different tracks with Chroma Key effect. Even normal quality preview is lagging. If I render the video then everyone is ok.

Is there a feature in PD10 to highlight point A and point B in the video and tell PD to render the preview so it wouldn't lag? Similar to Pinnacle Studios if anyone used it before, only that program did it all the time which was a pain.
I know it's best to use a blank color that is not present in desired model(subject). The problem is that I can't change the background color of that flash software, but I really want to use it.

I hoped there are ways, maybe long ways that I don't know about, to change the background using PowerDirector after the animation is already recorded into video file.
Hey guys, I hoped you could help me out with GreenScreen(Chroma) effect. I wanted to use 3D model viewer of one video game to make some funny videos with it and also to experiment and learn more about Chroma keys from making some of these videos.

But the problem is that, this model viewer has.... bad background. Check yourself, link below. I tried to reduce intensity but I still get dots on the screen, and if I reduce it too much then the character starts to fade.

I hoped for some pro tips if it's possible to use Chroma effect properly with this kind of background. This site renders a pure HD models so there are no alternatives. Any advice would be useful. At least to get rid of the dots, minor quality damage is acceptable.

3D Web Model Viewer
Go to:   
Powered by JForum 2.1.8 © JForum Team