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Has anyone else experienced incredibly slow editing and rendering of upward scrolling titles (e.g. End Credits) in the newest release?
Editing a 35 second set of end credits has always been slow and tedious, but now it's almost impossible, and the CPU load on my 8 core (16 cpu) i9 with Windows 10 Pro is near 100% while doing so.
I've got a brand new 16 core/32 thread CPU and quickly typing in a name in the Title Designer of
Ending Credits 001 results in about. one. character. per. second. showing. up. However, the CPU load is only 3% while PD is barely crawling along, so your CPU maxxing out may be due to something else and I have absolutely no idea what's causing the long delays on my system.
That's not to say this isn't an issue, in fact I documented this classic PD17
post but there wasn't any clear resolution from the initial promise of turning off hyperthreading or keeping Edge closed or from CL's testing. Clearly the issue is still with us here in PD19
The only good news is that there's a
much faster workaround available: Type up your credits in a plain text editor like Notepad and then copy & paste the whole thing into the Title Designer's Selected Object: text box. Click OK to save then go back as necessary to make any font, style, spacing etc. changes.
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Oh, and I have Hardware Acceleration set, although I've never been able to get 'pdr' to use my Nvidia Geforce GTX -1650 GPU.
If you have a laptop, especially one that uses "Optimus" technology, PD won't ever be able to access the nVidia GPU. If your laptop has the appropriate hardware and you have both GPUs enabled in the BIOS/UEFI, you can make the switch using Graphics Settings as described
here.
This message was edited 1 time. Last update was at Sep 18. 2020 23:34
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