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REstoring sound to a clip
Zorikh [Avatar]
Member Joined: Jul 05, 2015 20:33 Messages: 99 Offline
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So I dropped a short clip into a project, trimmed off the ends of it, then took the sound from the clip next to it and exteeded it over the sound in the new clip. Then, after doing a bunch more edits, I realized my mustake: I sould have kept the original sound.

Raher then doing "edit: undo" a bunch of times, and then re-doing everything I did after my mistake, is there a way to take a clip that has had its sound removed and restore its original sound?

I know another workaround would be to pull another copy of the clip into the timeline, synch it up somehow (if the clip had been synched by sound with another clip I could just do that again, or else I could extend an end of the clip to its full length and just match it up to the end of the copy) and then drop the copy into the original's place, and trimming it to the desired length. Zorikh
The Shadowman
Senior Contributor Location: UK Joined: Dec 15, 2014 13:06 Messages: 1831 Offline
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You could just highlight the original clip in the library, right click and select "extract audio". The audio will appear immediately in the library.

Robert Panny TM10, GH2, GH4,
Zorikh [Avatar]
Member Joined: Jul 05, 2015 20:33 Messages: 99 Offline
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Hnn...so that puts the audie trak in th library, but I am still left with a sound-less clip on the timeline. I suppose I still have to go to that workaround (stretch out the length of one end of the soundless clip in the timeline, then align the soundtrack with the video, then edit it back down again.

It seems I can save a step by simply dropping a copy of the whole clip into the timeline and doing the same thing. Extracting the audio only adds an extra step.

So there is no way for an edited clip o the timeline that has had its sound removed to get its sound back other than one or another workaround that involves dropping a new track into the timeline? Zorikh
optodata
Senior Contributor Location: California, USA Joined: Sep 16, 2011 16:04 Messages: 8630 Offline
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Drop the same clip on the timeline, and choose Replace. That should respect the trims you've made and also restore the original audio. You'll want to make sure that the second clip's audio is out of the way.

To prevent this kind of "unrecoverable" issue from happening in the future, be sure to save the project regularly. If you find something that isn't fully restored by undoing, just reopen the project and the last saved version will be loaded, erasing the current version.

PD also autosaves the project at 10 minute intervals. You can change the interval and storage location from the Preferences, Project menu.

YouTube/optodata


DS365 | Win11 Pro | Ryzen 9 3950X | RTX 4070 Ti | 32GB RAM | 10TB SSDs | 5K+4K HDR monitors

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optodata
Senior Contributor Location: California, USA Joined: Sep 16, 2011 16:04 Messages: 8630 Offline
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Well, I just tried it and the new clip played from the beginning, so you'll just need to open up the Trim tool and note the starting point and duration of the soundless clip before you replace it. Do the Replace option as above, and then use the Trim tool and manually enter those values.

I wish it was as easy as I first thought it'd be

YouTube/optodata


DS365 | Win11 Pro | Ryzen 9 3950X | RTX 4070 Ti | 32GB RAM | 10TB SSDs | 5K+4K HDR monitors

Canon Vixia GX10 (4K 60p) | HF G30 (HD 60p) | Yi Action+ 4K | 360Fly 4K 360°
JL_JL [Avatar]
Senior Contributor Location: Arizona, USA Joined: Oct 01, 2006 20:01 Messages: 6091 Offline
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Zorikh, in the future don't unlink audio and video and delete the audio, just split clip and mute the clip.

Jeff

This message was edited 1 time. Last update was at Dec 22. 2015 21:25

Zorikh [Avatar]
Member Joined: Jul 05, 2015 20:33 Messages: 99 Offline
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Thanks, guys.

the reason I was caught in that position was this:

I had two (or more) camera angles on a competitive sword fight, and I edited the clips to get the best shots through the fight. But I wanted the sound from all three angles to be running simultaneously, so I took the sound track from one of the clips on each track and stretched it to cover the whole track of each camera angle. The trouble was that I extended it too far, and it covered over the sound track of a clip that it was not supposed to.

I did a bunch of editing after that before I realized my mistake. To go back and undo it would require me to undo all the edits I had made since then, and then re-do them all, so I was looking for a quick fix.

I suppose the way to avoid that is not to drag the sound track over the sound tracks of the other clips, but just to drag it until it just meets the other clips.

Of course, accidents may happen in the future, so now I know what to do.

Zorikh
optodata
Senior Contributor Location: California, USA Joined: Sep 16, 2011 16:04 Messages: 8630 Offline
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You' should try the Multi-Cam Designer. That lets you switch from up to 4 different cameras while using a single audio track.

YouTube/optodata


DS365 | Win11 Pro | Ryzen 9 3950X | RTX 4070 Ti | 32GB RAM | 10TB SSDs | 5K+4K HDR monitors

Canon Vixia GX10 (4K 60p) | HF G30 (HD 60p) | Yi Action+ 4K | 360Fly 4K 360°
Zorikh [Avatar]
Member Joined: Jul 05, 2015 20:33 Messages: 99 Offline
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I consdered that, but I wanted to use the sound tracks from al the camera angles. The ting was that I only wanted to use shot clips from each camera angle. When I cut the clips and deleted the excess, the sound went with them, so I took the sound track that was o the clip remaining and stretched it to fill the scene. Unfortunately I stretched it too far, covering over a clip that had different sound. Zorikh
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