It's not my idea - found it on a google search. Neat effect but I was hoping to enhance this by running the worm-hole in the normal direction (where it opens outward to the new image - from the center of frame to the periphery) - in other words can I reverse the transition so that the worm-hole would start at the periphery and close inward to the center of frame(into the new image frame)?
I was hoping that the same technique could be used on other transitions also - like the slow wipe downward could be reversed to a slow wipe upward, etc...
Thanks for any help
CS PD13 Ultimate - Build 3516, WIN 8.1, 64 Bit, 16G RAM, Intel Core i5 4460, CPU @ 3.2GHz, NVIDIA GeForce GT720, Graphics Memory(total avail.)-4093MB
LG WH14NS40 Blu-Ray Drive