First, I thought it might be the new GeForce driver. The current version is 9.18.13.5286, and it was just released to coincide with the release of a hot new video game, Witcher 3. So, I rolled back to the previous version (9.18.13.4752), but I still had the same problem rendering with the old driver.
I have tried messing with shadow file settings and rendering settings to no avail.
There is plenty of room on the target hard drive, a USB 3.0 external drive with 260 GB free space. The project I'm rendering produces a 3 GB file.
The source video used in these projects all come from Nvidia ShadowPlay, and it plays perfectly as expected.
Finally, I can render these projects in WMV format with no trouble, and everything seems fine... except for the fact that it is WMV.
Any advice or suggestions would be greatly appreciated.
Here is an example of a Bad Render:
Here is the same source video rendered three days ago:
This message was edited 1 time. Last update was at May 22. 2015 16:02