Everything seemed stabled for that setup. However, that Nvidia driver 358.91 is totally unusable for me and my games, it totally tanks the FPS to where it's not even playable. This driver is NOT an option for me.
Discovered HEVC M2TS files rendered at maximum settings will plackback except when you try to skew forward or in reverse with a player. It hangs for a very long time. M2TS it the only format that does this, every time. HW on or off doesn't matter - hw off took way longer to process!
Rendering in HEVC MKV produced an oddball. It rendered a two part clip on the timeline, but it only rendered the first clip of the two correctly. When it got to the second clip it was VERY poor quality like a potato rendered it. I rendered it exactly the same way again a couple of times more and it worked fine.
Stable, no crashes and those tests were 1080p 60 FPS HEVC 38800
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Stage two:
Installed PD14 patch 2303a
Installed Nvidia 361.43 minus EXPERIENCE!
Since the stock Nvidia is not an option I went back to a driver I know plays my games well on my 980ti.
Same tests as before. I'm able to work for a while and render some tests. I can't predict it, but it will randomly crash. I used to have a debugger installed on the the old Win10 install so I could see errors popup, but now I don't so PD14 just quits instantly with no messages when it crashes. Luckily, event viewer shows this actual error message:
Faulting application name: PDR.exe, version: 14.0.2302.0, time stamp: 0x5636e474
Faulting module name: d3d9.dll, version: 10.0.10586.0, time stamp: 0x5632d381
Exception code: 0xc0000005
Fault offset: 0x00000000000124d0
Faulting process id: 0x1c50
Faulting application start time: 0x01d160450b5a9b66
Faulting application path: C:\Program Files\CyberLink\PowerDirector14\PDR.exe
Faulting module path: C:\Windows\SYSTEM32\d3d9.dll
Report Id: c6f7a9ca-caca-427d-b3da-e67c0c0c1a43
Faulting package full name:
Faulting package-relative application ID:
--------
Faulting application name: PDR.exe, version: 14.0.2302.0, time stamp: 0x5636e474
Faulting module name: d3d9.dll, version: 10.0.10586.0, time stamp: 0x5632d381
Exception code: 0xc0000005
Fault offset: 0x00000000000124d0
Faulting process id: 0x704
Faulting application start time: 0x01d1604472679e69
Faulting application path: C:\Program Files\CyberLink\PowerDirector14\PDR.exe
Faulting module path: C:\Windows\SYSTEM32\d3d9.dll
Report Id: 65de15e6-7beb-4cbf-9a5c-de25c807ced8
Faulting package full name:
Faulting package-relative application ID:
Those are two separate crashes. I also find it odd that Directx9 file is being utilized in today's modern systems and, even worse, failing in the application. Only one positive note, since I still haven't installed any additional codecs, Fraps has continued to work on the updates until the random crashes occur.
This issue needs to be addressed and resolved. I simply can not use OLD drivers as those particular drivers do NOT work for me elsewhere where I rely on it the most.
This message was edited 6 times. Last update was at Feb 05. 2016 15:48