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I think that's it. Whether the box is working as intended is debatable, but unchecking the Keep audio pitch does bring back the sound on the 3rd clip.
I would interpret the control as only being able to keep the pitch within the range of 0.5x - 2x and you'd get actual speed audio outside of that range rather than ending up with the audio muted.
Very interesting, I think you just solved that issue for me! I suspect the other problems might still persist. But then again, maybe the glitch in the keep audio pitch thing is somehow causing the other glitches. As far as I can tell, they only seem to arise when the audio/speed issue is going on.
I too interpret the "keep audio pitch" - since it's a sub-feature of "keep audio" - to only affect the clip when the speed is up to 2x. But, in reality, it acts as though the "remove audio" option is selected when the speed is 2.000x or above. That definitely seems like a bug to me and not the intended implementation.
Either way, you helped be work aroud the audio issue so thank you very much! I don't know why I didn't think to try that. Now if CyberLink would come up with a patch to fix that it would be awesome.
Have a wonderful day