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I have the same SLI set up with 2 GTX460's and "Afterburner" only shows one card active when using PD.
I haven't chased it up any further after reports of hardware acceleration rendering being worse than CPU rendering. Plus I only do short videos max about 20 minutes most under 10 minutes so time is not a factor for me.
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Can't be bothered to read the whole thread, if the question is does PD11 use multiple GPU's like in 2 video cards (SLI) as in using nVidia GPU's the answer is a resounding yes.
I have run my 2 x GTX460 in SLI with PD11 and can monitor GPU activity for both cards using AIDA64 and there is activity on both cards doing editing, rendering etc. with PD11, can't speak to the other brand cards.
If that wasn't the questing then sorry can't help
I have run my 2 x GTX460 in SLI with PD11 and can monitor GPU activity for both cards using AIDA64 and there is activity on both cards doing editing, rendering etc. with PD11, can't speak to the other brand cards.
If that wasn't the questing then sorry can't help
I have the same SLI set up with 2 GTX460's and "Afterburner" only shows one card active when using PD.
I haven't chased it up any further after reports of hardware acceleration rendering being worse than CPU rendering. Plus I only do short videos max about 20 minutes most under 10 minutes so time is not a factor for me.
I agree with Robert. But if someone sees activity on each distinct video card during editing and rendering using an SLI setup then there you have it.
I did speak with Cyberlink representatives in person at the CES show in Las Vegas and tried to get some further clarification on this subject over dinner. Some of the increased speed advertised was a result of utilizing effects on the timeline that displayed the NvIdea or ATI logo on the effect in the effects room. The second GPU if it was of the correct type, could render these effects more quickly would result in an overall shorter render time.
I think it still needs further clarification to fully understand what is required for the PC and on the timeline with specific effects to fully understand that speed gains in rendering.
But as Robert says and I have found this personally to be accurate...rendering without hardware acceleration produces a better output.
It is never a bother to me to read an entire topic, although I do misread them sometimes.
Kevin
This message was edited 3 times. Last update was at Jan 21. 2013 18:11