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How to change the length of a PiP???
Frush [Avatar]
Newbie Joined: Jan 13, 2017 08:15 Messages: 11 Offline
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I need to change the length of the pip of Blooming 1 so that the flower does not fade out and then restart the bloom again... I want it to bloom slowing over 10 seconds. But I cannot see how to do that...

Same thing with the title News... The title keeps fading out after 10 sec or so but I want the to come in as it does and then stay there thru out my fake news clip... How in the world to a do these things?

I have tried copying and adding more frames to the file but that does not work... Pease help.



Thanks
iGamer4tv [Avatar]
Newbie Joined: Dec 29, 2016 02:35 Messages: 21 Offline
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Quote I need to change the length of the pip of Blooming 1 so that the flower does not fade out and then restart the bloom again... I want it to bloom slowing over 10 seconds. But I cannot see how to do that...

Same thing with the title News... The title keeps fading out after 10 sec or so but I want the to come in as it does and then stay there thru out my fake news clip... How in the world to a do these things?

I have tried copying and adding more frames to the file but that does not work... Pease help.



Thanks


I'm not sure about these effect, but after you apply the effect on a video you can modify the settings a little bit. Just click the video clip you have with the effect applied, and click the "Effect" button to the left.

Should have a few settings you can change. This is off the top of my head do not quote on that.

And if you already have done that than not sure hopefully someone else can help you out.
ynotfish
Senior Contributor Location: N.S.W. Australia Joined: May 08, 2009 02:06 Messages: 9977 Offline
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Hi Frush & iGamer4tv -

The problem with that particular PiP Object is that it's an animation. The actual duration is stuck the way it is.

If you look in C:\Program Files (x86)\CyberLink\templates\PowerDirector Content Pack Essential\PiPObject\PDR12_flower you'll see the 150 animation files. You'll see that the first ~20 images are fading in & the last ~6 are fading out.

150 frames = 5 seconds (@ 30fps)

One thing you could do is:


  1. Insert the Blooming 1 PiP Object (5 sec duration)

  2. Split it at 00:00:04:23 & remove the last little bit

  3. Insert the attached image from the animation (flower_00143.png) and set the duration to your liking.

  4. Fade it off at the end, if you wish.


The other attached image is what the timeline would look like if you did that.

Cheers - Tony
[Thumb - flower_00143.png]
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flower_00143.png
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[Thumb - Timeline.png]
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Timeline.png
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20 Kbytes
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13 time(s)

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iGamer4tv [Avatar]
Newbie Joined: Dec 29, 2016 02:35 Messages: 21 Offline
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I think ynotfish's solution should do the trick!
Frush [Avatar]
Newbie Joined: Jan 13, 2017 08:15 Messages: 11 Offline
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That works but by just inserting a static image it kinda 'flattens' the whole look.

In playing with it anther good look but not quite right, is if I take three animations clips and crossfade them for 1.5 to 2 sec's it is ok... but I think what would work to maintain the 'feel' of my project is if I could double just on clip so that it takes the flower 10 sec's to bloom... it is a slowly developing scene and a slowly developing flower would work great...

So, I guess I'm asking if I can and how do I, edit the parameters in an animation to change its length by changing its animated speed.

Hope this makes sense and THANK YOU guys for the input so far. I really appreciate it!

This message was edited 1 time. Last update was at Feb 14. 2017 05:21

ynotfish
Senior Contributor Location: N.S.W. Australia Joined: May 08, 2009 02:06 Messages: 9977 Offline
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That's very good thinking... but it doesn't work too well in this case. I just tried it and, despite removing the fade in section at the start, it keeps fading in after each transition.

Try this:


  1. Import/insert all those flower images from C:\Program Files (x86)\CyberLink\templates\PowerDirector Content Pack Essential\PiPObject\PDR12_flower, so you'll have 150 images in your timeline.

  2. Select them all & set the duration to 00:00:00:02 (i.e. 2 frames per image) = half speed.

  3. You could lay it over whatever background you like.


Attached is a low-res video of what that looks like (no background) with the duration of each image set to 00:00:00:03 (3 frames).

Cheers - Tony
 Filename
Flower 0.33.wmv
[Disk]
 Description
 Filesize
507 Kbytes
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263 time(s)

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iGamer4tv [Avatar]
Newbie Joined: Dec 29, 2016 02:35 Messages: 21 Offline
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What ynotfish said,



I think the OP wanted it to stay after them bloom effect is finished and not fade out?

How about taking a screen shot of the last frame after the bloom effect comes into play, then extend the screen shot to any length of duration you want?



If that makes sense. And if that is what the OP is trying to do haha.
Frush [Avatar]
Newbie Joined: Jan 13, 2017 08:15 Messages: 11 Offline
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You guys are great! I love the helpfulness of this board!! All these suggestions are great and help me think how to approach problems like this differently.

I don't fully understand animations... Why can't we edit the animation or adjust the length of time each frame that shows already in the animation? Or make the animation recognize more frames and then that way I could just add more frames to give it the appearance of a slower bloom?

So no way to do those things?
iGamer4tv [Avatar]
Newbie Joined: Dec 29, 2016 02:35 Messages: 21 Offline
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Hmmm, what if you render alone the animation you want as a small video file. Like delete everything except the picture you have with the bloom effect, then render it.

Then import that video into your project again, then you can slow down the video speed, and still have it be transparent.

It will basically be an ainmated gif you can adjust the time settings with using the video slow-mo stuff.


Idk just a thought lol

This message was edited 2 times. Last update was at Feb 14. 2017 07:23

BarryTheCrab
Senior Contributor Location: USA Joined: Nov 06, 2008 22:18 Messages: 6240 Offline
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Quote Hmmm, what if you render alone the animation you want as a small video file. Like delete everything except the picture you have with the bloom effect, then render it.
That is the easiest least time-consuming method, you beat me to it. When using the newly rendered PIP file, the user will then have to chroma-key out the black background to make it transparent, only leaving the flower, again, very quick and simple. HP Envy Phoenix/4thGen i7-4770(4@3.4GHz~turbo>3.9)
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Canon Vixia HV30/HF-M40/HF-M41/HF-G20/Olympus E-PL5.
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Frush [Avatar]
Newbie Joined: Jan 13, 2017 08:15 Messages: 11 Offline
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That is a great idea. I will give it a try and se if it works. Thanks!
Frush [Avatar]
Newbie Joined: Jan 13, 2017 08:15 Messages: 11 Offline
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Worked GREAT! Thanks for thinking outside the box
ynotfish
Senior Contributor Location: N.S.W. Australia Joined: May 08, 2009 02:06 Messages: 9977 Offline
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It's great that you've got a result you wanted.

Producing, then using chroma-key, was one of the first methods I tried. The reason I didn't suggest it is that the petals on that flower are semi-transparent - & gradated - which creates complexities when you get to the chroma key stage.

When I tried it here, I wasn't able to get satisfactory results. Using the original PNGs gave me a cleaner image. See attached screenshots.

Anyway - it's good that there are different ways to resolve an issue. Using chroma key may just suit your purposes.

Cheers - Tony
[Thumb - Flower Chroma-Animation.png]
 Filename
Flower Chroma-Animation.png
[Disk]
 Description
 Filesize
868 Kbytes
 Downloaded:
12 time(s)

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BarryTheCrab
Senior Contributor Location: USA Joined: Nov 06, 2008 22:18 Messages: 6240 Offline
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Quote It's great that you've got a result you wanted.

Producing, then using chroma-key, was one of the first methods I tried. The reason I didn't suggest it is that the petals on that flower are semi-transparent - & gradated - which creates complexities when you get to the chroma key stage.
No doubt easiest and fastest is not always best, but your solution is all three, actually. HP Envy Phoenix/4thGen i7-4770(4@3.4GHz~turbo>3.9)
Nvidia GTX 960(4GB)/16GB DDR3/
Canon Vixia HV30/HF-M40/HF-M41/HF-G20/Olympus E-PL5.
Tape capture using 6 VCR, TBC-1000, Elite BVP4+, Sony D8 camcorder with TBC.
https://www.facebook.com/BarryAFTT
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