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Time to render in desktop, more cpu cores is better, ssd drive, 8gb ram, decent video card and you will be 😀.
No matter what software you will use to render, laptop rendering is slow as turtle compared to desktop.
If I had a desktop, or could afford to purchase one, then that is indeed what I would do.
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Thanks for the information, all.
Laptop crashed again last night - after rendering all day and getting to about 90% done!
So going to try splitting the project up and using SVRT.
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I’ve been using PowerDirector for a little while, and as I become more ambitious and using more features and techniques in my videos I am finding that the render times when producing the final video have grown and grown, to the point now where they’re getting close to impractical.
And last night my laptop crashed or rebooted part way through a really long render.
My laptop is not the most powerful (i3, 4GB RAM), so I know I can improve render times there, but a new laptop is not something I can afford right now.
So, are there strategies I could adopt to help reduce final render times?
For example, would it help to render different segments projects, with their own cuts, transitions, subtitles, PiPs, overlays, and so on, to intermediate video files, and then stitch these intermediate videos together in a final project along with titles, segment transitions, and so on?
Also I’ve noticed that sometimes when I go to Produce the hardware acceleration is enabled, and sometimes it’s greyed out. I have not been able to work out why this is, but it doesn’t seem to make any difference to final render times.
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It seems that the easiest way to avoid the problem is to change your default transition type to cross and so avoid any 'shuffling around' of items on the timeline/s.
But then the transitions only apply to the video, and I need them to apply to both video and audio, plus I prefer cross fade transitions.
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I owe you an apology Scorpion0x17 .
No problem. I knew what I was seeing just really didn't make sense.
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You were right. I tried changing my default transition to overlap and there is an inconsistency of behaviour. If, with that setting you apply a transition after placing an item on another timeline, both timelines are adjusted but if you switch back to cross over then the adjustment is not undone. All the more important to apply transitions first.
Yeah, which is fine when working on single monolithic projects, but if you are, like I was, splitting the task up in to smaller, more manageable, sub-projects, which you then bring together in a master project and add transitions to, then it becomes a real pain.
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I think you are missing a key part of the picture, Longedge.
When I insert a transition it behaves as I would expect it to.
It is when I modify the transition from Overlap to Cross that the problem occurs.
If you have not done that you will not see the problem.
And, I need the transition to apply to both the audio and the video so cannot simply change the default behaviour because then it only applies to the video.
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Yes, the alignment changes.
But when you insert the transition it changes on all tracks. Whereas when you modify the transition style it changes on that track only!
That is the problem!
Follow the steps in my example, above, to see what I mean. The important part is add an image on the second track, aligned with end of the second clip - that makes it really clear what is happening.
I cannot believe this is intended behaviour, so it’s either a bug (but then why has it not been seen before?), or there is some way, that I’m just missing, to prevent this from happening.
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I do not believe this is intended behaviour for two reasons:
- When you insert an Overlap transition PD automatically moves all clips, on all tracks, forward on the timeline so that they remain properly synced. It is only when you then modify the transition to Cross that the tracks become unsynched.
- This behaviour makes Insert Project all but useless for anything but the simplest of projects. As soon as you insert a project containing multiple tracks, PiP, overlays, music, other audio, or subtitles, anything else beyond a single track, you cannot add an Overlap transition that you then change to Cross, because if you do everything else that you’ve carefully synchronised then becomes out of sync with the track that you inserted the transition on.
Does any of that really sound like intended behaviour?
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Can anyone help me with this?
As I said in my last post (directly above this one), the issue is slightly different than I first thought, and I’m sure I’m just missing something obvious, due to my lack of experience with the software.
But I have looked and I cannot find any way to ‘lock’ the synchronisation of clips between different tracks in the timeline.
Is there a way to do this? Some kind of marker? Or reference point?
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Well, I figured out a workaround - I rendered each sub-project as a seperate clip, then built the master project using those clips.
However, in doing this I discovered what was causing the issue, and it's not restricted to using sub-projects.
Rather, as James suggested, the issue is due to inserting fades between clips on one track, however, the problem isn't that that track becomes shorter and the others aren't adjusted, it's that the other tracks and not adjusted when then modifying the fade to 'cross' instead of 'overlap'.
This can be easily demonstrated using the sample media files:
1. Create a new project.
2. Drop Kite Surfing.wmv on to the timeline, in track 1.
3. Drop a second copy of Kite Surfing.wmv on to the timeline, in track 1, imediately after the first.
4. Drop balloon.jpg on to the timeline in track 2, aligned with the end of the second copy of the Kite Surfing clip.
5. Insert an fade transition between the two clips.
6. Modify the transition to be cross, rather than overlap.
(See attachments showing the last 3 steps)
Now, I could set fades to default to cross, rather than overlap, but then the transition on affects the video and not the audio (but I want it to apply to both).
I'm sure I'm missing something obvious, but I can't find any way to stop this from happening.
What am I missing?
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Hi all,
I’m having an odd issue with track syncing when inserting multiple sub-projects into one master project.
So, here’s what I am doing:
I have a single source video that I am slicing up using multiple projects (one for each segment of the source video). Now, I want to have graphic overlays in each segment that sync up with the main video, so I am adding those overlays to the individual sub-projects.
Now, here’s where it gets all screwy:
When I then insert those sub-projects into a master project, putting fades between each segment of the main video, the tracks are becoming out-of sync with each other.
This happens in both the preview and the rendered video.
What is happening here and how can I prevent it?
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