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Thank you both for the answers.
Since this card looks so promising I read some of the reviews and some of them indicate that 4K might be pushing it, if I read that correctly. The max resolution spec is about the same as the GT640.
The max resolution on the GT640 is 4096x2160, ie. 4K, but that will be only at 30fps since that card only supports HDMI 1.x .
The max resolution on the GTX 960 is is 5120x3200 - not "about the same" as the GT 640, but much higher. That's when using dual DisplayPort connectors, also. I'm not aware of any 5120x3200 displays yet, though. One can only hope
Yes. But I am not sure under what circumstances the higher PCIE3 speed will make a difference.
4096x2160x3x60 amounts to 1.48 GB/s . That means even a PCIE1 bus has enough bandwidth for encoding 4K in realtime.
The bus would only become a bottleneck if the encoder on the card is capable of higher encoding speeds.
At PCIE2 you have 8GB/s which would allow for 5x encoding . I don't think the hardware encoder really goes that fast.
Even if it does, you are likely be limited by other things than the bus, like the speed of effect processing in the software.
For decoding, it works in reverse. There is no issue with sending compressed data over PCIE, since it's relatively small. The bottleneck may be sending the decoded data from the video card back to the host. At that point you may be limited by the PCIE bus, ie. limited to 5x decoding.
I have rarely seen projects encode at faster than 2x speeds. And those would be HD projects. 4K projects usually take much longer - they encode at less than 1x - the bottleneck is probably my 750Ti card's encoding speed, not the PCIE bus speed.
And that's with H.264, not HEVC .
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